Blender Bridge: How to Import / Export a Scene File From Daz Studio to Blender

Blender_3.jpg

Scenario 1 - Exporting a Posed/Un-posed Figure

Step 1: Within Daz Studio, create your scene with a character.

B_1.png

Step 2: Within the top menu toolbar, select “Scripts,” “Bridges”, and then “Daz to Blender.”  A pop up window will appear with title “Daz to Blender: settings - xxx”

Blender_5.png

Step 3: Check “Include Morphs” and hit “Accept”. Another pop up window will appear with title “Select Morphs”

B_2.png

Below lists additional details for the "Select Morphs" pop up box: 

B_3.png

Details: 

  • The “Select Morphs” pop up has three columns listing morphs. First column lists all the morphs groups available in the scene. When a group is selected in the tree, all the morphs under it will be listed in the second column. Third column lists all the morphs that get exported
  • “filter” will filter the second column based on the string provided in the text box
  • “Add For Export” will add the selected morphs (gets highlighted in yellow when selected) in the second column to the third column. Multiple morphs can be selected by holding the “Ctrl” key in windows
  • “Remove From Export” will remove the selected morphs from the third column
  • “Add connected Morphs” will add morphs that are being controlled by the morphs in the third column
  • Current picked list from the third column is stored and retrieved in the future sessions using the “LastUsed” preset automatically

Step 4: Hit “Accept” to start exporting the selected morphs to export. 

B5.png


Scenario 2 - Exporting an Animation

Step 1: Within Daz Studio, create your scene with a character.

B_6.png

Step 2: Within the top menu toolbar, select “Scripts,” “Bridges”, and then “Daz to Blender.”  A pop up window will appear with title “Daz to Blender: settings - xxx”

B_7.png

Step 3: Check “Include animation data” and hit “Accept”. The export process will begin automatically.
B_8.png

 

Scenario 3 - Exporting  an Environment

Within Daz Studio:

Step 1: Create your scene with an environment.

B_9.png

Step 2: Within the top menu toolbar, select “Scripts,” “Bridges”, and then “Daz to Blender.”  A pop up window will appear with title “Daz to Blender: settings - xxx”. The export process will begin automatically.

Blender_5.png

Within Blender:

Step 1: Within the top menu toolbar of Blender, select “Edit” and then select  “Preferences.” A pop up window will appear with the title “Blender Preference(s).”

B_10.jpg

Step 2: In the Preferences window, select “Add-ons.”

B_11.jpg

Step 3: Within the “Search” bar, type in Daz to Blender and select the box next to “Armature: Daz to Blender.” In the upper right corner, a pop up box will appear titled, “DaztoBlender.”  In the upper right corner, a pop up box will appear titled, “DaztoBlender.” 

B_12.png

Step 4: In the Preferences window, select “Save & Load.”

B_13.png

 Step 5: Within the “Save & Load.” menu select the checkbox Auto Run Python Scripts. 
B_14.png

Step 6: On the Right hand side of the window you will find DazToBlender located there. You may need to open the side bar by pressing the small triangle facing to the left.
Blender_14.png

Step 7: Select “Import New Genesis 8.” The imported Character and/or Environment, Prop should now appear within Blender. 

B_15.png

Was this article helpful?
2 out of 11 found this helpful
Have more questions? Submit a request