Problem: On some assets, a runtime error will appear which says those assets are not able to be imported.
Solution: If the runtime error (6) appears for the user, the bridge can not be used to transfer that asset.
Problem: Select Textures from Genesis 8 will not transfer automatically.
Solution: This is only a problem for a few textures, and can be manually fixed.
Example: With Victoria 8, all textures are expected to be in one location, but the eyelashes are separate from the Genesis 8 model. The script doesn't know the eyelash textures are specific to Genesis 8 and the user has to pull them in separately.