Maya Bridge: Exporting character(s) using Daz to Maya Bridge.

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Steps 1-5 are for a manual export process. For an auto-export process, start with step 6. 

In Daz Studio: 

Step 1: Open your character in Daz Studio.

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Step 2: Select the “Scene” tab in the upper right hand corner and highlight the entire character package to be converted to Maya.  

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Step 3: From the top menu toolbar select “File” and then “Export” from the drop down menu.  A pop up window will appear with the title “Export File.” 

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Step 4: Select the file you wish to have the image save to. From the “Save as Type” select “Autodesk FBX (*.fbx) and select save. A pop up window will appear with the title “FBX Export File.”

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Step 5: Select “Accept.”

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Step 6: Within the top menu toolbar, select “Scripts,” “Bridges”, and then “Daz to Maya.” 

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In Maya: 

Step 7: Open Maya and from the top menu toolbar select “Windows,” “Settings/Preferences,” and then “Plug in Manager.” A pop up window will appear with the title “Plug in Manager.”Maya_7.jpg

Step 8: Under DazToMaya.py, select the boxes next to “Loaded” and “Auto Load.”  By selecting the “Refresh” button, this will update the top menu toolbar to include “Daz3D”.

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Step 9: From the top menu toolbar, select “Daz3D” and then “DazToMaya.”   A pop up window will appear with the title “DazToMaya v1.6.”
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Step 10: Select “Auto-Import.” A pop up window will appear with the title “Warning: Screen…  ?” 

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 Step 11: Select “Don’t Save” and then your image from Daz Studio will now appear within Maya. 

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